Adventures Beyond Wonderland Live

The Main Wheel

The Main wheel consists of 54 sectors.
 

Sectors

Number Bets

45 Number bet sectors:

Number bet 1 = 22 sectors

Number bet 2 = 15 sectors

Number bet 5 = 5 sectors

Number bet 10 = 4 sectors

Mystery

2 Mystery label sectors, leading to the Card Soldiers or Caterpillars Mystery bonus game (see bonus game section).

Magic Dice

2 Magic Dice label sectors that lead to the Magic Dice Mini Game (see bonus game section).

2 Wonderspins

3 sectors that lead to the bonus wheel round (see bonus game section).

5 Wonderspins

1 sector that leads to the bonus wheel round (see bonus game section).

2 Walterspins

1 sector that leads to the bonus wheel round (see bonus game section).

 

The Bonus Wheel

To enter this wheel, you must place a bet on the 2 and/or 5 Wonderspins positions and the result matches. The bonus reel consists of 2 reels.


 

The Inner Wheel

Multipliers

10 sectors with Multipliers (+2, +5, +8, and +10) added to outer wheel characters.

Additional Spins

2 sectors which add a spin to the inner and outer bonus rounds wheels.

 

The Outer Wheel

The outer wheel consists of 54 sectors.
 

Sectors

Characters

46 sectors with Character icons with different Multipliers.

No Win

3 sectors with No Win label which awards no payout.

Drink Me

3 sectors with Drink Me label which lowers multipliers by 1 but provides another inner and outer wheel spin.

Eat Me

2 sectors with Eat Me label that adds +1 to all character multipliers and adds another inner and outer wheel spin.

 

Bonus Wheel Events

Inner Wheel Booster Event

Only Wonderland Characters are on this wheel; Eat Me, Drink Me, and No Win are not.

Multiplier

If a multiplier is the result, it is added to the default multiplier and the outer wheel spin begins.

Additional Spin

If Additional Spin is the result, a spin is added, and the round continues to the outer wheel.

Outer Wheel Spin Event

Multipliers

Multipliers are awarded by landing on a character and your bet is multiplied by that character's amount.

No Win

Spins are reduced by 1 (win amount not affected).

Eat Me or Drink Me

This updates the multipliers according to the label value.

 

Bonus Games

Walterspins 

You must have a bet on the 2 Walterspins position and the result is 2 Walterspins. Four bubbles appear, and you choose one that reveals a multiplier of (x1, x2, x3, x4, x5, x10) applied to the characters on the outer wheel.

 

Mystery Sector Bonus

You must have a bet on any position on the table to qualify.

Card Soldiers

Four Card Soldiers line up on the screen. Choose one to reveal the multiplier for your total bet amount, ranging from 2 - 10 from three sets of multipliers.

Caterpillars Mystery

The Caterpillar adds a spin to the bonus round, and each betting position receives a multiplier during the respin.

Magic Dice Mini Game

You must place a bet on the Magic Dice bet position to participate.

Dice

Choose a die color from two physical dice that are rolled out of a shaker and reveal the dice value on the screen.

Mini Game Grid

Four rows and six columns make up the grid. Each column has a dice value from left to right from 1 - 6. Move up row by row to the top of the path using these tiles.

Tiles

Multiplier Tile

You win the multiplier, and the game ends.

Move Up Tile

Advance to the next row. No multiplier is awarded (collect them on each row for a x100 multiplier at the top).

Move Up & Add Multiplier

Available only on the first row, all multipliers in the game grid are boosted for all players.

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