The Main Wheel
The Main wheel consists of 54 sectors.
Sectors
- Number Bets
45 Number bet sectors:
Number bet 1 = 22 sectors
Number bet 2 = 15 sectors
Number bet 5 = 5 sectors
Number bet 10 = 4 sectors
- Mystery
2 Mystery label sectors, leading to the Card Soldiers or Caterpillars Mystery bonus game (see bonus game section).
- Magic Dice
2 Magic Dice label sectors that lead to the Magic Dice Mini Game (see bonus game section).
- 2 Wonderspins
3 sectors that lead to the bonus wheel round (see bonus game section).
- 5 Wonderspins
1 sector that leads to the bonus wheel round (see bonus game section).
- 2 Walterspins
1 sector that leads to the bonus wheel round (see bonus game section).
The Bonus Wheel
To enter this wheel, you must place a bet on the 2 and/or 5 Wonderspins positions and the result matches. The bonus reel consists of 2 reels.
The Inner Wheel
- Multipliers
10 sectors with Multipliers (+2, +5, +8, and +10) added to outer wheel characters.
- Additional Spins
2 sectors which add a spin to the inner and outer bonus rounds wheels.
The Outer Wheel
The outer wheel consists of 54 sectors.
Sectors
- Characters
46 sectors with Character icons with different Multipliers.
- No Win
3 sectors with No Win label which awards no payout.
- Drink Me
3 sectors with Drink Me label which lowers multipliers by 1 but provides another inner and outer wheel spin.
- Eat Me
2 sectors with Eat Me label that adds +1 to all character multipliers and adds another inner and outer wheel spin.
Bonus Wheel Events
Inner Wheel Booster Event
Only Wonderland Characters are on this wheel; Eat Me, Drink Me, and No Win are not.
- Multiplier
If a multiplier is the result, it is added to the default multiplier and the outer wheel spin begins.
- Additional Spin
If Additional Spin is the result, a spin is added, and the round continues to the outer wheel.
Outer Wheel Spin Event
- Multipliers
Multipliers are awarded by landing on a character and your bet is multiplied by that character's amount.
- No Win
Spins are reduced by 1 (win amount not affected).
- Eat Me or Drink Me
This updates the multipliers according to the label value.
Bonus Games
Walterspins
You must have a bet on the 2 Walterspins position and the result is 2 Walterspins. Four bubbles appear, and you choose one that reveals a multiplier of (x1, x2, x3, x4, x5, x10) applied to the characters on the outer wheel.
Mystery Sector Bonus
You must have a bet on any position on the table to qualify.
- Card Soldiers
Four Card Soldiers line up on the screen. Choose one to reveal the multiplier for your total bet amount, ranging from 2 - 10 from three sets of multipliers.
- Caterpillars Mystery
The Caterpillar adds a spin to the bonus round, and each betting position receives a multiplier during the respin.
Magic Dice Mini Game
You must place a bet on the Magic Dice bet position to participate.
- Dice
Choose a die color from two physical dice that are rolled out of a shaker and reveal the dice value on the screen.
- Mini Game Grid
Four rows and six columns make up the grid. Each column has a dice value from left to right from 1 - 6. Move up row by row to the top of the path using these tiles.
Tiles
- Multiplier Tile
You win the multiplier, and the game ends.
- Move Up Tile
Advance to the next row. No multiplier is awarded (collect them on each row for a x100 multiplier at the top).
- Move Up & Add Multiplier
Available only on the first row, all multipliers in the game grid are boosted for all players.